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Web Performance Recipes With Puppeteer

April 28, 2020

Table Of Contents

🕹 Puppeteer is a Node library which provides a high-level API to control headless Chrome or Chromium over the DevTools Protocol.

This guide has recipes for automating Web Performance measurement with Puppeteer. An accompanying GitHub repository for this write-up is also available.

Get a DevTools performance trace for a page load

Puppeteer API: tracing.start()

const puppeteer = require('puppeteer');

(async () => {
    const browser = await puppeteer.launch();
    const page = await browser.newPage();
    // Drag and drop this JSON file to the DevTools Performance panel!
    await page.tracing.start({ path: 'profile.json' });
    await page.goto('https://pptr.dev');
    await page.tracing.stop();
    await browser.close();
})();

Screenshot of a DevTools performance profile from loading and rendering a page

Get a DevTools trace with screenshots

Puppeteer API: tracing.start()

const puppeteer = require('puppeteer');

(async () => {
    const browser = await puppeteer.launch();
    const page = await browser.newPage();
    // Drag and drop this JSON file to the DevTools Performance panel!
    await page.tracing.start({ path: 'profile.json', screenshots: true });
    await page.goto('https://pptr.dev');
    await page.tracing.stop();
    await browser.close();
})();

DevTools screenshots in the performance panel

Get a DevTools trace and extract filmstrip screenshots

If you would like to record a performance trace and extract filmstrip screenshots from that trace to a local directory, the below snippet should do the trick. It works by filtering trace events for screenshot entries.

const puppeteer = require('puppeteer');
const fs = require('fs');

(async () => {
  const browser = await puppeteer.launch();
  const page = await browser.newPage();

  await page.tracing.start({ screenshots: true, path: 'trace.json' });
  await page.goto('https://netflix.com', { timeout: 60000 });
  await page.tracing.stop();

  // Extract data from the trace
  const tracing = JSON.parse(fs.readFileSync('./trace.json', 'utf8'));
  const traceScreenshots = tracing.traceEvents.filter(x => (
      x.cat === 'disabled-by-default-devtools.screenshot' &&
      x.name === 'Screenshot' &&
      typeof x.args !== 'undefined' &&
      typeof x.args.snapshot !== 'undefined'
  ));

  traceScreenshots.forEach(function(snap, index) {
    fs.writeFile(`trace-screenshot-${index}.png`, snap.args.snapshot, 'base64', function(err) {
      if (err) {
        console.log('writeFile error', err);
      }
    });
  });

  await browser.close();
})();

Get a DevTools trace for a user interaction

Puppeteer API: page.click()

const puppeteer = require('puppeteer');

(async () => {
  const browser = await puppeteer.launch();
  const page = await browser.newPage();
  const navigationPromise = page.waitForNavigation();
  await page.goto('https://pptr.dev/#?product=Puppeteer&version=v2.1.1&show=outline');
  await page.setViewport({ width: 1440, height: 714 });
  
  await navigationPromise;
  const selector = 'body > sidebar-component > sidebar-item:nth-child(3) > .pptr-sidebar-item';
  await page.waitForSelector(selector);
  await page.tracing.start({path: 'trace.json', screenshots: true});
  await page.click(selector);
  await page.tracing.stop();
  
  await browser.close();
})();

Get Runtime performance metrics

The page.metrics() returns runtime metrics from the Chrome DevTools Protocol Performance.getMetrics() method, such as layout duration, recalc-style durations and JS event listeners.

Puppeteer API: metrics()

const puppeteer = require('puppeteer');

(async () => {
    const browser = await puppeteer.launch();
    const page = await browser.newPage();
    await page.goto('https://pptr.dev');

    const metrics = await page.metrics();
    console.info(metrics);

    await browser.close();
})();

Runtime performance metrics shown in the terminal

Generate a Lighthouse report

💡🏠 Lighthouse is an engine for analyzing web apps and web pages, collecting modern performance metrics and insights on developer best practices. It's available in the Chrome DevTools, PageSpeed Insights, a CLI and as a consumable module.

Generate a Lighthouse report for a URL and output it to a local HTML file. For more details, see the official guide to using Puppeteer with Lighthouse.

Puppeteer API: connect()

const fs = require('fs');
const lighthouse = require('lighthouse');
const puppeteer = require('puppeteer');

const chromeLauncher = require('chrome-launcher');
const reportGenerator = require('lighthouse/lighthouse-core/report/report-generator');
const request = require('request');
const util = require('util');

const options = {
  logLevel: 'info',
  disableDeviceEmulation: true,
  chromeFlags: ['--disable-mobile-emulation']
};

async function lighthouseFromPuppeteer(url, options, config = null) {
  // Launch chrome using chrome-launcher
  const chrome = await chromeLauncher.launch(options);
  options.port = chrome.port;

  // Connect chrome-launcher to puppeteer
  const resp = await util.promisify(request)(`http://localhost:${options.port}/json/version`);
  const { webSocketDebuggerUrl } = JSON.parse(resp.body);
  const browser = await puppeteer.connect({ browserWSEndpoint: webSocketDebuggerUrl });

  // Run Lighthouse
  const { lhr } = await lighthouse(url, options, config);
  await browser.disconnect();
  await chrome.kill();

  const html = reportGenerator.generateReport(lhr, 'html');
  fs.writeFile('report.html', html, function (err) {
    if (err) throw err;
  });
}

lighthouseFromPuppeteer("https://pptr.dev", options);

Lighthouse report generation from Puppeteer

Extract Lighthouse performance metrics

Lighthouse exposes a number of user-centric performance metrics. It’s possible to pluck these metrics values out from the JSON response, as demonstrated below.

const fs = require('fs');
const lighthouse = require('lighthouse');
const puppeteer = require('puppeteer');

const chromeLauncher = require('chrome-launcher');
const reportGenerator = require('lighthouse/lighthouse-core/report/report-generator');
const request = require('request');
const util = require('util');

const options = {
  logLevel: 'info',
  disableDeviceEmulation: true,
  chromeFlags: ['--disable-mobile-emulation']
};

async function lighthouseFromPuppeteer(url, options, config = null) {
  // Launch chrome using chrome-launcher
  const chrome = await chromeLauncher.launch(options);
  options.port = chrome.port;

  // Connect chrome-launcher to puppeteer
  const resp = await util.promisify(request)(`http://localhost:${options.port}/json/version`);
  const { webSocketDebuggerUrl } = JSON.parse(resp.body);
  const browser = await puppeteer.connect({ browserWSEndpoint: webSocketDebuggerUrl });

  // Run Lighthouse
  const { lhr } = await lighthouse(url, options, config);
  await browser.disconnect();
  await chrome.kill();

  const json = reportGenerator.generateReport(lhr, 'json');

  const audits = JSON.parse(json).audits; // Lighthouse audits
  const first_contentful_paint = audits['first-contentful-paint'].displayValue;
  const total_blocking_time = audits['total-blocking-time'].displayValue;
  const time_to_interactive = audits['interactive'].displayValue;

  console.log(`\n
     Lighthouse metrics: 
     🎨 First Contentful Paint: ${first_contentful_paint}, 
     ⌛️ Total Blocking Time: ${total_blocking_time},
     👆 Time To Interactive: ${time_to_interactive}`);
}

lighthouseFromPuppeteer("https://bbc.com", options);

Emulate a slow network

If you need to throttle the network connection, use Network.emulateNetworkConditions via the Chrome DevTools Protocol. You can borrow configuration details for what is used in the DevTools Network panel for emulation details.

🚨 Real network performance can be impacted by latency to towers, traffic patterns and the current radio activity. The Lighthouse guide to network throttling covers in more detail what the differences are between simulated, request-level and packet-level throttling. You can use Lighthouse with the comcast module for packet-level throttling.

Emulating a Slow 3G network is demonstrated below.

const puppeteer = require('puppeteer');

(async () => {
  let browser = await puppeteer.launch();
  let page = await browser.newPage();

  const client = await page.target().createCDPSession();
  await client.send('Network.enable');
  // Simulated network throttling (Slow 3G)
  await client.send('Network.emulateNetworkConditions', {
  // Network connectivity is absent
  'offline': false,
  // Download speed (bytes/s)
  'downloadThroughput': 500 * 1024 / 8 * .8,
  // Upload speed (bytes/s)
  'uploadThroughput': 500 * 1024 / 8 * .8,
  // Latency (ms)
  'latency': 400 * 5
});
  await browser.close();
})();

You can find details on the presets DevTools supports for Slow and Fast 3G in the official source. If you are looking for the older presets around Regular 4G, WiFi etc, they are captured in network throttling in Puppeteer.

Emulate a slow network and CPU

CPU throttling allows you to simulate how a page performs on slower mobile devices. This can be done using Network.emulateNetworkConditions via the Chrome DevTools Protocol.

🚨 Real device CPU performance is impacted by many factors that are not trivial to emulate via the Chrome DevTools Protocol / Puppeteer. e.g core count, L1/L2 cache, thermal throttling impacting performance, architecture etc. Simulating CPU performance can be a good guideline, but ideally also verify any numbers you see on a real mobile device.

Building on top of Slow 3G network throttling, slow CPU throttling (4x slowdown - close to a median-quality device like the Moto G4), is shown below. </div>

const puppeteer = require('puppeteer');

(async () => {
  let browser = await puppeteer.launch();
  let page = await browser.newPage();

  const client = await page.target().createCDPSession();
  await client.send('Network.enable');
  // Simulated network throttling (Slow 3G)
  await client.send('Network.emulateNetworkConditions', {
  // Network connectivity is absent
  'offline': false,
  // Download speed (bytes/s)
  'downloadThroughput': 500 * 1024 / 8 * .8,
  // Upload speed (bytes/s)
  'uploadThroughput': 500 * 1024 / 8 * .8,
  // Latency (ms)
  'latency': 400 * 5
});
  await client.send('Emulation.setCPUThrottlingRate', { rate: 4 });
  await browser.close();
})();

Test your site renders with JavaScript disabled

Situations with intermittant connectivity may mean JS is effectively disabled until it can be loaded. Testing a page with JS disabled allows you to simulate a ‘worst case’ for this.

Puppeteer API: setRequestInterception()

const puppeteer = require('puppeteer');

(async () => {
    const browser = await puppeteer.launch();
    const page = await browser.newPage();
    await page.setRequestInterception(true);

    page.on('request', request => {
        if (request.resourceType() === 'script') {
            request.abort();
        } else {
            request.continue();
        }
    });

    await page.goto('https://reddit.com');
    await page.screenshot({ path: 'pptr-nojs.png' });

    await browser.close();
})();

Reddit rendered with JS disabled

const puppeteer = require('puppeteer');

(async () => {
  const browser = await puppeteer.launch();
  const page = await browser.newPage();
  await page.goto('https://pptr.dev');
  const performanceTiming = JSON.parse(
      await page.evaluate(() => JSON.stringify(window.performance.timing))
  );
  console.log('performanceTiming', performanceTiming)
  await browser.close();
})();

Navigation Timing API timings in iTerm from Puppeteer

Measure First Paint & First Contentful Paint

Metric: First Contentful Paint - web.dev

First Contentful Paint (FCP) metric measures the time from a page starting to load to when any part of the page’s content is rendered on the screen.

The Performance Timeline API supports client-side latency measurements. performance.getEntriesByName returns recorded performance entries based on the provided name (e.g "first-paint") and optionally the performance type.
const puppeteer = require('puppeteer');

(async () => {
  const browser = await puppeteer.launch();
  const page = await browser.newPage();
  const navigationPromise = page.waitForNavigation();
  await page.goto('https://pptr.dev');
  
  await navigationPromise;

  let firstPaint = JSON.parse(
    await page.evaluate(() =>
      JSON.stringify(performance.getEntriesByName('first-paint'))
    )
  );

  let firstContentfulPaint = JSON.parse(
    await page.evaluate(() =>
      JSON.stringify(performance.getEntriesByName('first-contentful-paint'))
    )
  );

  console.log(`First paint: ${firstPaint[0].startTime}`);
  console.log(`First paint: ${firstContentfulPaint[0].startTime}`);

  await browser.close();
})();

Measure Largest Contentful Paint (LCP) w/PerformanceObserver

Metric: Largest Contentful Paint - web.dev

The Largest Contentful Paint (LCP) metric reports render time for the largest content element visible in the viewport.

🚨 Lighthouse 6.0 onwards supports measuring LCP and CLS in the lab using the approach in Lighthouse metrics covered earlier. PerformanceObserver is typically used to measure these metrics in the field.
PerformanceObserver allows you to observe performance measurement events and get notified of new performance entries as they are recorded in the browser's performance timeline. When measuring modern metrics like LCP or CLS with PerformanceObserver, you probably want to wait until the page's lifecycle state has changed to hidden. This ensures that you log the most latest entry.

Full Puppeteer snippet

const puppeteer = require('puppeteer');
const devices = require('puppeteer/DeviceDescriptors');

const Good3G = {
    'offline': false,
    'downloadThroughput': 1.5 * 1024 * 1024 / 8,
    'uploadThroughput': 750 * 1024 / 8,
    'latency': 40
};

const phone = devices['Nexus 5X'];

function calcLCP() {
    window.largestContentfulPaint = 0;

    const observer = new PerformanceObserver((entryList) => {
        const entries = entryList.getEntries();
        const lastEntry = entries[entries.length - 1];
        window.largestContentfulPaint = lastEntry.renderTime || lastEntry.loadTime;
    });

    observer.observe({ type: 'largest-contentful-paint', buffered: true });

    document.addEventListener('visibilitychange', () => {
        if (document.visibilityState === 'hidden') {
            observer.takeRecords();
            observer.disconnect();
            console.log('LCP:', window.largestContentfulPaint);
        }
    });
}


async function getLCP(url) {
    const browser = await puppeteer.launch({
        args: ['--no-sandbox'],
        timeout: 10000
    });

    try {
        const page = await browser.newPage();
        const client = await page.target().createCDPSession();

        await client.send('Network.enable');
        await client.send('ServiceWorker.enable');
        await client.send('Network.emulateNetworkConditions', Good3G);
        await client.send('Emulation.setCPUThrottlingRate', { rate: 4 });
        await page.emulate(phone);

        await page.evaluateOnNewDocument(calcLCP);
        await page.goto(url, { waitUntil: 'load', timeout: 60000 });

        let lcp = await page.evaluate(() => {
            return window.largestContentfulPaint;
        });
        return lcp;
        browser.close();
    } catch (error) {
        console.log(error);
        browser.close();
    }
}

getLCP("https://pptr.dev").then(lcp => console.log("LCP is: " + lcp));

Largest Contentful Paint

Measure Cumulative Layout Shift (CLS) w/PerformanceObserver

Metric: Cumulative Layout Shift - web.dev

The Cumulative Layout Shift (CLS) metric measures the sum of individual layout shift scores for each unexpected layout shift that occurs between when the page begins loading and when its lifecycle state changes to hidden.

🚨 Lighthouse 6.0 onwards supports measuring CLS and LCP in the lab using the approach in Lighthouse metrics covered earlier. PerformanceObserver is typically used to measure these metrics in the field.
PerformanceObserver allows you to observe performance measurement events and get notified of new performance entries as they are recorded in the browser's performance timeline. When measuring modern metrics like CLS or LCP with PerformanceObserver, you probably want to wait until the page's lifecycle state has changed to hidden. This ensures that you log the most latest entry.

Full Puppeteer snippet.

const puppeteer = require('puppeteer');
const devices = require('puppeteer/DeviceDescriptors');

const Good3G = {
    'offline': false,
    'downloadThroughput': 1.5 * 1024 * 1024 / 8,
    'uploadThroughput': 750 * 1024 / 8,
    'latency': 40
  };
  
const phone = devices['Nexus 5X'];

function calcJank() {
  window.cumulativeLayoutShiftScore = 0;

  const observer = new PerformanceObserver((list) => {
   for (const entry of list.getEntries()) {
     if (!entry.hadRecentInput) {
       console.log("New observer entry for cls: " + entry.value);
       window.cumulativeLayoutShiftScore += entry.value;
     }
   }
  });

  observer.observe({type: 'layout-shift', buffered: true});

  document.addEventListener('visibilitychange', () => {
   if (document.visibilityState === 'hidden') {
     observer.takeRecords();
     observer.disconnect();
     console.log('CLS:', window.cumulativeLayoutShiftScore);
   }
  });
}


async function getCLS(url) {
   const browser = await puppeteer.launch({ 
     args: ['--no-sandbox'],
     timeout: 10000
   });

  try {
    const page = await browser.newPage();
    const client = await page.target().createCDPSession();

    await client.send('Network.enable');
    await client.send('ServiceWorker.enable');
    await client.send('Network.emulateNetworkConditions', Good3G);
    await client.send('Emulation.setCPUThrottlingRate', { rate: 4 });
    await page.emulate(phone);
    // inject a function with the code from 
    // https://web.dev/cls/#measure-cls-in-javascript
    await page.evaluateOnNewDocument(calcJank);  
    await page.goto(url, { waitUntil: 'load', timeout: 60000});

    let cls = await page.evaluate(() => { 
        return window.cumulativeLayoutShiftScore;
    });
    return cls;
    browser.close();
  } catch (error) {
    console.log(error);
    browser.close();
  }
}

getCLS("https://pptr.dev").then(cls => console.log("CLS is: " + cls));

Cumulative Layout Shift

Measure SPA metrics with Next.js

The User Timing API is a general purpose measurement API for time-based metrics. It allows you to arbitrarily mark points in time and then later measure the duration between those marks using performance.mark() and performance.measure.

Outside of the performance metrics made available via the Navigation Timing API, single-page apps (SPA) often also have custom metrics for tracking other key moments. In Next.js, these could correspond to Time-to-Hydrate, SPA route transitions and so on.

Next.js recently added the https://github.com/zeit/next.js/pull/8480 helper for tracking client-side performance metrics using performance.mark and performance.measure. The below Puppeteer script allows us to collect this performance data once you patch your app to log key events to localStorage as in this Glitch example by Houssein Djirdeh.

const puppeteer = require('puppeteer');

(async () => {
    const browser = await puppeteer.launch()
    const page = await browser.newPage()
    let selector = '';
    page.on('load', () => console.log("Loaded: " + page.url()));
    page.on('framenavigated', frame => {
        console.log(`new url: ${frame.url()}`);
    });

    const navigationPromise = page.waitForNavigation({
        waitUntil: 'networkidle2'
    })

    // Navigate to random Next.js page
    await page.goto('https://new-app-3-op9eiblak.now.sh/')

    console.log('\n==== localStorage hydration entry ====\n');
    const hydrationData = await page.evaluate(() => {
        const data = {
            'before-hydrate-mark': localStorage.getItem('beforeRender'),
            'after-hydrate-mark': Number(localStorage.getItem('beforeRender')) + Number(localStorage.getItem('Next.js-hydration')),
            'hydration-duration': localStorage.getItem('Next.js-hydration'),
        };
        return data;
    });

    console.log(hydrationData);

    await page.screenshot({
        path: 'home-page.png',
        fullPage: true
    });

    await navigationPromise;

    // Navigate to the Blog
    selector = '#__next > div > nav > ul > li:nth-child(1) > a';
    await Promise.all([
        await page.waitForSelector(selector),
        await page.click(selector, {
            delay: 300
        }),
        await page.waitFor(4000),
        await navigationPromise
    ]);

    console.log('\n==== localStorage route change performance entries ====\n');
    const routeChangeData = await page.evaluate(() => {
        const data = {
            'link-click-to-render-start-duration': localStorage.getItem('Next.js-route-change-to-render'),
            'render-duration': localStorage.getItem('Next.js-render')
        };
        return data;
    });

    console.log(routeChangeData);

    await page.screenshot({
        path: 'blog-page.png',
        fullPage: true
    });

    await browser.close();
})();

Get DevTools-specific metrics: Frames Per Second

It’s possible to open a remote debugging client and turn on DevTools-specific features, such as the frames-per-second (FPS) heads-up-display.

Puppeteer API: createCDPSession()

const puppeteer = require('puppeteer');

(async () => {
    const args = await puppeteer.defaultArgs().filter(flag => flag !== '--enable-automation');
    const browser = await puppeteer.launch({
        headless: false,
        devtools: true,
        ignoreDefaultArgs: true,
        args
    });
    const page = await browser.newPage();
    const devtoolsProtocolClient = await page.target().createCDPSession();
    await devtoolsProtocolClient.send('Overlay.setShowFPSCounter', { show: true });
    await page.goto('https://pptr.dev');
    await page.screenshot({ path: './image.jpg', type: 'jpeg' });
    await page.close();
    await browser.close();
})();

FPS meter from DevTools rendered via Puppeteer

Measure memory leaks

Checking the number of objects retained on the heap can be a good basic start to measuring memory leaks in JavaScript. In Puppeteer, queryObjects() can be used to count all the objects with the same prototype somewhere in the prototype chain.

Puppeteer API: queryObjects()

For a more detailed look at this topic, check out automatically detecting memory-leaks with Puppeteer.

const puppeteer = require('puppeteer');

// Helper by @chrisguttandin
const countObjects = async (page) => {
    const prototypeHandle = await page.evaluateHandle(() => Object.prototype);
    const objectsHandle = await page.queryObjects(prototypeHandle);
    const numberOfObjects = await page.evaluate((instances) => instances.length, objectsHandle);

    await Promise.all([
        prototypeHandle.dispose(),
        objectsHandle.dispose()
    ]);

    return numberOfObjects;
};

(async () => {
    const browser = await puppeteer.launch();
    const page = await browser.createIncognitoBrowserContext();

    const numberOfObjects = await countObjects(page);
    console.log(numberOfObjects);

    await page.evaluate(() => {
        class SomeObject {
            constructor () {
              this.numbers = {}
              for (let i = 0; i < 1000; i++) {
                this.numbers[Math.random()] = Math.random()
              }
            }
        }
        const someObject = new SomeObject();
        const onMessage = () => { /* ... */ };
        window.addEventListener('message', onMessage);
    });

    const numberOfObjectsAfter = await countObjects(page);
    console.log(numberOfObjectsAfter);

    // Check if the number of retained objects is expected
    // expect(await countObjects(page)).to.equal(0);

    await browser.close();
})();

Override requests with Request Interception

Request interception (overrides) allows you to modify network requests that are made by a page.

Puppeteer API: setRequestInterception()

Block requests for images

import puppeteer from 'puppeteer';

(async () => {
    const browser = await puppeteer.launch();
    const page = await browser.newPage();

    await page.setRequestInterception(true);
    
    page.on('request', (req) => {
        if (req.resourceType() === 'image'){
            req.abort();
        }
        else {
            req.continue();
        }
    });

    await page.goto('https://bbc.com');
    await page.screenshot({path: 'no-images.png', fullPage: true});
    await browser.close();
})();

Replace a remote resource with a local one

In the below snippet, we override a remote resource for the Puppeteer site (pptr.dev/style.css) with a local version (assets/style.css). In the version served, you’ll see the Puppeteer site is rendered with our green background colors instead.

const puppeteer = require('puppeteer');
const fs = require('fs');
const path = require('path');

(async () => {

  const browser = await puppeteer.launch();
  const page = await browser.newPage();
  // URL to test
  const remoteURL = 'https://pptr.dev/index.html';
  // URL to replace
  const remoteFilePath = 'https://pptr.dev/style.css';
  // Local (override) file to use instead
  const localFilePath = path.join(__dirname, "./assets/style.css");

  await page.setRequestInterception(true);

  page.on("request", interceptedRequest => {
    const url = interceptedRequest.url();
    console.log(`Intercepted ${url}`);

    if (url === remoteFilePath && !url.match(localFilePath)) {
      interceptedRequest.respond({
        body: fs.readFileSync(
          localFilePath
        )
      });
    } else {
      interceptedRequest.continue();
    }
  });

  await page.goto(`https://pptr.dev/index.html`, {
    waitUntil: "networkidle2"
  });

  await page.screenshot({path: 'override.png', fullPage: true});
  await browser.close();

})();

Puppeteer comparison before and after request interception

While this example doesn’t demonstrate it, you could use network overrides to experiment with the before/after for a number of different performance optimizations.

Block third-party domains

You can block specific requests using Puppeteer’s request interception feature. This can be helpful for profiling performance with specific domains blocked to see the before/after.

Puppeteer API: setRequestInterception

const puppeteer = require('puppeteer');

(async() => {
  const browser = await puppeteer.launch({
    headless: true
  });
  const page = await browser.newPage();
  const options = {
    waitUntil: 'networkidle2',
    timeout: 30000
  };

  // Before: Normal navigtation
  await page.goto('https://theverge.com', options);
  await page.screenshot({path: 'before.png', fullPage: true});
  const metrics = await page.metrics();
  console.info(metrics);

  // After: Navigation with some domains blocked
  
  // Array of third-party domains to block
  const blockedDomains = [
    'https://pagead2.googlesyndication.com',
    'https://creativecdn.com',
    'https://www.googletagmanager.com',
    'https://cdn.krxd.net',
    'https://adservice.google.com',
    'https://cdn.concert.io',
    'https://z.moatads.com',
    'https://cdn.permutive.com'];
  await page.setRequestInterception(true);
  page.on('request', request => {
    const url = request.url()
    if (blockedDomains.some(d => url.startsWith(d))) {
      request.abort();
    } else {
      request.continue();
    }
  });
  
  await page.goto('https://theverge.com', options);
  await page.screenshot({path: 'after.png', fullPage: true});

  const metricsAfter = await page.metrics();
  console.info(metricsAfter);

  await browser.close();
})();

The Verge before/after domain blocking

Code Coverage for JavaScript and CSS

Puppeteer API: page.coverage.startJSCoverage()

const puppeteer = require('puppeteer');

(async () => {
  const browser = await puppeteer.launch();
  const page = await browser.newPage();

  // Gather coverage for JS and CSS files
  await Promise.all([page.coverage.startJSCoverage(), page.coverage.startCSSCoverage()]);

  await page.goto('https://pptr.dev');

  // Stops the coverage gathering
  const [jsCoverage, cssCoverage] = await Promise.all([
    page.coverage.stopJSCoverage(),
    page.coverage.stopCSSCoverage(),
  ]);

  // Calculates # bytes being used based on the coverage
  const calculateUsedBytes = (type, coverage) =>
    coverage.map(({url, ranges, text}) => {
      let usedBytes = 0;

      ranges.forEach((range) => (usedBytes += range.end - range.start - 1));

      return {
        url,
        type,
        usedBytes,
        totalBytes: text.length,
        percentUsed: `${(usedBytes / text.length * 100).toFixed(2)}%`
      };
    });

  console.info([
    ...calculateUsedBytes('js', jsCoverage),
    ...calculateUsedBytes('css', cssCoverage),
  ]);

  await browser.close();
})();

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